Teaching with Crossword Puzzles

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On this day in 1913, the first known crossword puzzle was published in an edition of the New York World newspaper. Its inventor, journalist Arthur Wynne, called it a “Word-Cross Puzzle.” The title was accidentally flipped a few weeks later due to a typesetting error, but it ended up sticking! Check out Wynne’s very first Word-Cross Puzzle here. (Can you solve it?)

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How Did We Vote? State Education Results from the 2016 Election

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Many major decisions were made in the 2016 election on November 8th—most of which, we are all well aware of. However, unless you paid close attention to other states’ local results, you may have missed what’s to come for the future of education. On National Voter Registration Day, September 27th, we published an article summarizing the 2016 ballot measures that focused on K-12 education issues. Here are those results.

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STEM vs. STEAM

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STEM vs. STEAM: the Intersection of Art and Science

Most educators are familiar with STEM learning. STEM is an acronym that stands for Science, Technology, Engineering, and Mathematics. The idea of STEM learning deals with an applied approach to educating students in those four subject areas.

At one point, the United States led the world in STEM fields, but over time, we have fallen behind the pack. The U.S. Department of Education along with President Obama have worked to create initiatives that focus on fostering STEM education and career advancement.

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Top New Books for Educators: Check out December’s Releases

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Here are some of December’s top new books for educators:

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Computational Thinking and Coding for Every Student: The Teacher’s Getting-Started Guide
Jane Krauss, Kiki Prottsman

Our students are avid users and consumers of technology. Isn’t it time that they see themselves as the next technological innovators, too? Computational Thinking and Coding for Every Student is the beginner’s guide for K-12 educators who want to learn to integrate the basics of computer science into their curriculum. Readers will find

  • Practical strategies for teaching computational thinking and the beginning steps to introduce coding at any grade level, across disciplines, and during out-of-school time
  • Instruction-ready lessons and activities for every grade
  • Specific guidance for designing a learning pathway for elementary, middle, or high school students
  • Justification for making coding and computer science accessible to all
  • A glossary with definitions of key computer science terms, a discussion guide with tips for making the most of the book, and companion website with videos, activities, and other resources

Momentum for computer science education is growing as educators and parents realize how fundamental computing has become for the jobs of the future. This book is for educators who see all of their students as creative thinkers and active contributors to tomorrow’s innovations.

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